Blog / Gamification at work

The nightmare of every employee: Compliance training

The nightmare of every employee: Compliance training

Tero Kulha29.6.2020 — What kind of feelings does ‘compliance training’, awake in you? Joy, fun, motivation, engagement? Maybe not. Let’s face it: compliance training is probably the most boring thing you can come across in your professional life. But it doesn't have to be.

Counter Strike - Corona-Exit Strategy With Gamification

Counter Strike - Corona-Exit Strategy With Gamification

Riku Alkio26.5.2020 — Drafting a correct roadmap out of the corona crisis is important. Have you done it yet? Have you thought how the new normal is communicated to the employees? Gamification is a splendid way to communicate what the new normal looks like in your company.

Strategy execution and Corona virus crisis

Strategy execution and Corona virus crisis

Timo Nieminen28.4.2020 — Corona virus has messed-up the world economy when I’m writing this article in April 2020. Companies are struggling and trying to find ways to survive. Governments around the world are granting loans and support packages to the corporate sector.

Onsite training cancelled? How to move on?

Onsite training cancelled? How to move on?

Riku Alkio12.3.2020 — There are continuous flow of news that onsite training events and company seminars are being cancelled in different parts of the world. Something has to be done, trainings must be delivered also under the new circumstances. Gamified online learning is a great option for different training needs.

Work trends 2020: Eyes on employee engagement

Work trends 2020: Eyes on employee engagement

Mira Kekarainen12.2.2020 — The goals and values of companies and people are changing. Design and innovation consultancy company Fjord releases its trend report every year. In the newly published report for 2020 the first big trend is acknowledging the many faces of growth.

Entertainment economy has changed recruiting processes – What should you know?

Entertainment economy has changed recruiting processes – What should you know?

Mira Kekarainen19.12.2019 — Today nearly 3/4 of employees are millennials who have grown up with video games. Gamification is the norm with this generation. But millennials are not alone with their changed view of the world. We all expect to be entertained. And this applies to work just as well as leisure.