12.3.2020 — There are continuous flow of news that onsite training events and company seminars are being cancelled in different parts of the world. Something has to be done, trainings must be delivered also under the new circumstances. Gamified online learning is a great option for different training needs.
12.3.2020 — I left from Dubai about a week ago. It was the first day of school closure down there. Since that schools have been closed also in the neighboring countries, Bahrain, Saudi-Arabia, Qatar… and now it’s happening in European countries as well.
12.2.2020 — The goals and values of companies and people are changing. Design and innovation consultancy company Fjord releases its trend report every year. In the newly published report for 2020 the first big trend is acknowledging the many faces of growth.
6.2.2020 — Media Literacy Week is approaching in Finland, but media literacy is a current topic at any time of the year. As I promised in my previous blog post, we continue discussing media literacy in this second part!
21.1.2020 — If adding gamification to recruitment process seems like a glued on addition, this post will give you something to think about. The benefits gamification can offer to this process have nothing glued on in them.
19.12.2019 — Today nearly 3/4 of employees are millennials who have grown up with video games. Gamification is the norm with this generation. But millennials are not alone with their changed view of the world. We all expect to be entertained. And this applies to work just as well as leisure.