29.9.2021

Pearson English and Seppo - When the best of language learning meets innovative gamification technology!

World’s leading educational publisher Pearson and Seppo have partnered to offer learning games for different audiences around the globe. The companies are seeking collaboration especially in language learning and in the corporate learning segment.

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29.9.2021

Pearson English and Seppo - When the best of language learning meets innovative gamification technology!

World’s leading educational publisher Pearson and Seppo have partnered to offer learning games for different audiences around the globe. The companies are seeking collaboration especially in language learning and in the corporate learning segment.

25.4.2021

Seppo and the Guides and Scouts of Finland

The central organization of The Guides and Scouts of Finland has acquired Seppo for all of its local groups.

The Guides and Scouts of Finland is Finland's largest youth organization, with more than 65,000 members participating in its activities every year.

25.11.2020

Seppo among the five finalists of global GESAwards School Dropouts Track!

GESAwards School Dropouts Track is carried out in partnership with IDB Group, Lemann Foundation, Imaginable Futures and Minas Gerais government in Brazil.

9.11.2020

Come and work with us! (Finland)

Vahvistamme myyntitiimiämme henkilöllä, joka tulee keskittymään ensisijaisesti kotimaan b2b-myyntiin.

12.8.2020

Game of the month: understanding language

The Game of the Month in August is created by two teachers in Turku, Finland. The challenges students to think about language from different viewpoints. How could you explain things without spoken words? What are the most spoken languages in the world?

15.5.2020

Game of the month: remote field trip to Helsinki Zoo

The Game of the Month in May is created by the Helsinki Zoo. The game takes students on a remote field trip to learn about different animals. There are three versions of the game targeted to different age groups.

24.4.2020

HSY sponsored digital lessons in circular economy and water-usage available in Seppo shop for schools in Helsinki region (in Finnish only)

Helsinki region environmental services HSY has sponsored Helsinki region schools gamified digital lessons on circular economy and water-usage. The games are free for schools, and work well also for distance learning lessons in basic education. The games are targeted to three different age-levels, and are available in Finnish. The games are produced together with Finnish Reuse Centre and Seppo.io.

22.4.2020

Seppo is part of one of Finland’s largest education expertise export programs

Soprano, the leading Nordic private education organisation has signed a 4 MEUR contract for a two year development program, total value of 7.8 MEUR, with a middle sized Asian country’s governmental institution. Seppo is part of the Finnish education expertise export consortium taking the program to practice. The program concentrates on renewing the country's professional education system. 

21.4.2020

High class gamified environmental education –  A new expertise product for global markets from Finland created by Seppo.io and Reuse Centre 

Finnish EdTech Seppo.io and Helsinki Metropolitan Area Reuse Centre have joined forces in order to share high-class Finnish education and circular economy expertise with global audience.