25.4.2021

Seppo and the Guides and Scouts of Finland

The central organization of The Guides and Scouts of Finland has acquired Seppo for all of its local groups.

The Guides and Scouts of Finland is Finland's largest youth organization, with more than 65,000 members participating in its activities every year.

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21.4.2020

High class gamified environmental education –  A new expertise product for global markets from Finland created by Seppo.io and Reuse Centre 

Finnish EdTech Seppo.io and Helsinki Metropolitan Area Reuse Centre have joined forces in order to share high-class Finnish education and circular economy expertise with global audience.

14.4.2020

The Game of the Month - Know your Europe

The Game of the Month in April is Know your Europe made by a Finnish organization called Youth Academy (Nuorten Akatemia). We chose Know Your Europe as the game of the month because of the upcoming Europe Day on Saturday 9 May.

1.4.2020

Seppo launches a unique new service to corporate training markets

Seppo gamification platform broadens its service range with a completely unique offering of ready-made, modifiable corporate training game templates.

17.3.2020

Seppo provides video instructions for remote lessons

CONVID-19 is closing schools globally. Seppo team is working to help ease the worry and new needs teachers and schools face in this very unexpected situation.

Seppo's Head Trainer will create concrete video instructions on how you can teach remotely with Seppo gamification platform.

We want to keep this short and very concrete.

Please find the first video here.

We will update more concrete instructions and tips at latest next week.

16.3.2020

Seppo unites forces with Finnish EdTech companies and provides tools and help for schools during Corona virus outbreak

Finnish edtech companies unite to offer free access to distance learning apps for coronavirus-stricken schools. Seppo is along in the Finnish Koulu.me website, launched today, and bringing together an array of locally developed educational tools, based on high-quality Finnish pedagogical content. 

9.3.2020

The Game of the Month: Pasila Street Art 1 and 2

Pasila, a district in Helsinki, Finland is more famous for its high concrete buildings and train station than cultural sites. Or that was the case still some time ago. But today, Pasila is a place for street art adventures in German!

6.3.2020

100 000 Seppo games created!

We have reached a milestone which is greatly celebrated in the Seppo office!

26.2.2020

Finnish EdTech Solution Provider Seppo.io strengthens its presence in the Gulf Region offering new kinds of solutions to organisations and schools

Seppo gamification platform is growing its services in The Gulf Region.  The platform has been used in educational organisations in the area since 2017. 

Now Seppo also introduces a new service of ready made curriculum based game lessons for UAE schools, and grows its services to meet the needs of corporations. This benefits both segments in the era of connected world with increasing global health threaths.

14.2.2020

Seppo Game of the Month: Year 6 - Coordinates & Polygons: The Last Lap

In February we bring you a mathematics game!

Year 6 - Coordinates & Polygons: The Last Lap is a car race - themed game made in English for age groups 7-9 and 10-12. The game is part of a Seppo+ game package that was created based on English curriculum learning objectives for our United Arab Emirates market. This game is free and accessible for all Seppo users, so you should definitely check it out!