It's been a week of happy news for Seppo!
Landing a spot in the finals of two different awards shows that we are on the right track.
Finnish EdTech Seppo.io and Helsinki Metropolitan Area Reuse Centre have joined forces in order to share high-class Finnish education and circular economy expertise with global audience.
Seppo gamification platform broadens its service range with a completely unique offering of ready-made, modifiable corporate training game templates.
CONVID-19 is closing schools globally. Seppo team is working to help ease the worry and new needs teachers and schools face in this very unexpected situation.
Seppo's Head Trainer will create concrete video instructions on how you can teach remotely with Seppo gamification platform.
We want to keep this short and very concrete.
We will update more concrete instructions and tips at latest next week.
Finnish edtech companies unite to offer free access to distance learning apps for coronavirus-stricken schools. Seppo is along in the Finnish Koulu.me website, launched today, and bringing together an array of locally developed educational tools, based on high-quality Finnish pedagogical content.
Seppo gamification platform is growing its services in The Gulf Region. The platform has been used in educational organisations in the area since 2017.
Now Seppo also introduces a new service of ready made curriculum based game lessons for UAE schools, and grows its services to meet the needs of corporations. This benefits both segments in the era of connected world with increasing global health threaths.
In February we bring you a mathematics game!
Year 6 - Coordinates & Polygons: The Last Lap is a car race - themed game made in English for age groups 7-9 and 10-12. The game is part of a Seppo+ game package that was created based on English curriculum learning objectives for our United Arab Emirates market. This game is free and accessible for all Seppo users, so you should definitely check it out!