Helsinki region environmental services HSY has sponsored Helsinki region schools gamified digital lessons on circular economy and water-usage. The games are free for schools, and work well also for distance learning lessons in basic education. The games are targeted to three different age-levels, and are available in Finnish. The games are produced together with Finnish Reuse Centre and Seppo.io.
Travelling the world broadens the traveller’s view of the world and makes it easier to understand different cultures and viewpoints. Travelling, however, doesn’t necessarily require leaving your school. At least not, if you go Travelling with Linda Eilertsen’s game, which is our Game of The Month in June.
We’re super excited to announce that Seppo has become a Google for Education Technology Partner. We’ve been working closely with Google for Education to be able to build an easy connection between Seppo and Google Classroom so that our Seppo teachers can easily combine their Seppo games to their other lessons materials on Google Classroom.
Seppo's Game of the Month in May is Anni Laitinen's game Nature2030. This game is related to a two-year Finnish school sustainability program that has turned students as environmental scientists who have researched ways to improve the state of their nearby environments.
Spring is here! And so is the time for many students to make choices about their future. Seppo's April Game of The Month is Esa Rantamo’s Töölön Firmamiitti, in English Töölö’s Firm meeting.
Attending the GESS trade show in Dubai lead to several interviews in UAE media for the educational technology company Seppo.io. Gamification in the classroom and Finnish pedagogy spur interest.
Seppo.io from Finland is chosen as one of 30 finalists who will travel to the Global Education & Skills Forum in Dubai to compete in pitch competition that recognizes leading EdTech startups making an impact on education in low income and emerging economies
Introducing Seppo's Game of the Month: Tauno Ljetoff's game, Čeʹvetjääuʹr pirrõs, introduces the culture and traditions of the Skolt sami people.
The City of Helsinki has signed a two-year contract with Seppo, landing the gamification platform in all Helsinki classrooms.
Seppo has been chosen as Bett Awards Finalist second time in a row as the only Finnish company. Bett Awards competition awards the best innovations in the education sector.