We are looking for partners and local representatives to promote and sell Seppo in Colombia, Peru, México, Chile, Ecuador, Uruguay. The local representatives will be working under the Seppo LatAm Regional Representative Office which is located in Bogota, Colombia.
In August, Seppo’s Game of The Month is all about new ideas and onboarding. New students and teachers start the school year in many places. Regardless whether you’re old or new, you need to regroup and learn to work together in the school surroundings for another year.
Pearson has entered into a contract with Seppo gamification platform. Yázigi Language Schools will start using Seppo in Brazil.
Seppo’s Game Of The Month in July is not one game but several, two from Finland, one from Brazil and one from The UK. Well, actually, it could be even more than these.
Travelling the world broadens the traveller’s view of the world and makes it easier to understand different cultures and viewpoints. Travelling, however, doesn’t necessarily require leaving your school. At least not, if you go Travelling with Linda Eilertsen’s game, which is our Game of The Month in June.
We’re super excited to announce that Seppo has become a Google for Education Technology Partner. We’ve been working closely with Google for Education to be able to build an easy connection between Seppo and Google Classroom so that our Seppo teachers can easily combine their Seppo games to their other lessons materials on Google Classroom.
Seppo's Game of the Month in May is Anni Laitinen's game Nature2030. This game is related to a two-year Finnish school sustainability program that has turned students as environmental scientists who have researched ways to improve the state of their nearby environments.
Spring is here! And so is the time for many students to make choices about their future. Seppo's April Game of The Month is Esa Rantamo’s Töölön Firmamiitti, in English Töölö’s Firm meeting.
Attending the GESS trade show in Dubai lead to several interviews in UAE media for the educational technology company Seppo.io. Gamification in the classroom and Finnish pedagogy spur interest.
Seppo.io from Finland is chosen as one of 30 finalists who will travel to the Global Education & Skills Forum in Dubai to compete in pitch competition that recognizes leading EdTech startups making an impact on education in low income and emerging economies