26.2.2020

Finnish EdTech Solution Provider Seppo.io strengthens its presence in the Gulf Region offering new kinds of solutions to organisations and schools

Seppo gamification platform is growing its services in The Gulf Region.  The platform has been used in educational organisations in the area since 2017. 

Now Seppo also introduces a new service of ready made curriculum based game lessons for UAE schools, and grows its services to meet the needs of corporations. This benefits both segments in the era of connected world with increasing global health threaths.

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17.3.2017

GESS Award winner Seppo and GESS announce the winner of the Explore GESS -game

We have a winner! ‘Thank you for providing such an entertaining and engaging activity. The game was fun, engaging and informative.' Seppo gamified the GESS Dubai event and announces the best player of the event game Explore GESS

16.3.2017

Press release: Seppo, a gamification platform, wins the GESS Education Award in Dubai!

Seppo, a learning game platform, wins the GESS Education Award in Dubai. It gets students on their feet and moving while making learning fun. The GESS Education Awards are part of GESS Dubai, the largest educational event in the Middle East.

13.3.2017

Press release: GESS what? Finnish educational startups land in Dubai!

Finnish startups join forces for the GESS education event in Dubai. Event goers will also get to experience gamified learning first hand as Seppo.io turns the GESS area into a mobile game board. Four Finnish companies have also made it to the final round of the GESS Education Awards.

19.1.2017

London Mysteries – a pedagogical game for Bett participants

Welcome to join a mobile game called London Mysteries! In the game you will move around London city center completing tasks and having fun.