GAMIFIED LEARNING FOR EDUCATION & NGOs
Make learning an adventure
HOW SEPPO WORKS
Turn any lesson into a learning game
With Seppo, you can turn your own learning content into interactive games that get students actively involved.
Create challenges, quizzes and creative tasks that encourage students to think, solve problems and work together. You decide what to teach, how the game unfolds and whether students play individually or in teams.
Use Seppo in the classroom, take learning outdoors or create interactive activities for workshops, educational events and community programmes. No coding skills needed.
Get everyone involved
Turn passive listening into active participation. Give every student a chance to contribute, explore ideas and take part in learning.
Encourage collaboration
Bring students together to solve challenges, share ideas and learn from one another through team-based games.
Make learning stick
Help students apply what they've learned through challenges, problem-solving and hands-on activities.
Teach your way
Adapt games to your learning goals, subjects and students. Create experiences that fit your teaching, not the other way around.
LEARNING GAMES IN ACTION
What could you create with Seppo?
From classroom challenges and GPS-based learning trails to interactive exhibitions and awareness campaigns, Seppo helps you turn your own content into learning experiences for different audiences.
Turn your surroundings into a learning environment
Let players make decisions that matter
Bring people together to solve problems
Make exhibitions and learning spaces interactive
TOOLS FOR CREATING LEARNING GAMES
Create, guide and assess learning with Seppo
Seppo gives you the flexibility to design learning games around your own educational goals and audience. Combine different task types, customise the game environment and choose how people participate.
More than multiple-choice questions
Combine quizzes, open-ended questions, image, audio and video responses, matching tasks and creative assignments. Give participants different ways to demonstrate what they've learned.
Feedback that supports learning
Give participants feedback as they progress through the game. Use automatic feedback for selected tasks or review open-ended responses yourself.
Follow progress and review results
See how participants are progressing, review their answers and use game reports to identify topics that may need more attention or discussion.
Flexible ways to play
Run games individually or in teams, in real time or independently. Players can participate through their own devices, without installing an app.
AI-POWERED GAME CREATION
Spend less time creating, more time engaging
Have an idea for a learning game but don’t know where to start? Meet SAIGE, Seppo’s AI Game Engine.
Tell SAIGE what you want participants to learn, and it can help you generate a game draft complete with a storyline, tasks and a game board. You can then review, edit and adapt everything to suit your audience and learning goals.
SAIGE is available as a separate add-on and is not included in standard Seppo licences or the free trial.
GET STARTED WITH SEPPO
Ready to create your own learning games?
Try Seppo for free
Create your own learning games and see how Seppo works with your audience. The 14-day trial includes unlimited games and up to 25 players per game.
Explore education pricing
Looking to use Seppo regularly or across your organisation? Explore our licence options for educational institutions.
GAMIFIED LEARNING IN ACTION
See how others bring learning to life
Learning housing skills with a Seppo game
The Diverse Use Of Seppo Games
Seppo Turns Scouting Digital
FAQ
Teachers create learning games by adding tasks and challenges to a game board. Students join the game on their own devices and complete tasks individually or in teams. Teachers can guide the experience, give feedback and review students’ responses and progress.
No. Seppo works in a web browser, so students don’t need to download an app. They can join a game using the access details provided by their teacher, without creating a personal account.
Yes. You can customise the content, difficulty and tasks for different age groups, learning objectives and audiences. Seppo can be used in primary, secondary, higher and adult education, as well as informal learning activities outside the classroom.
NGOs can use Seppo to create interactive activities for environmental education, awareness campaigns, community engagement and volunteer training. For example, you could build a GPS-based nature trail, turn an educational event into a team challenge or create a game that helps participants explore a social or environmental issue.
Both. You can organise games for individual learners or teams, depending on your teaching goals. Team games allow students to discuss questions, make decisions and solve challenges together.
Yes. Seppo supports GPS-based games, allowing you to place tasks at specific locations, such as school grounds, museums or nature trails. Games can also be played offline, with certain limitations. An internet connection is needed for some functions and for synchronising results.
Seppo offers licence options for educational institutions. Pricing depends on the type of licence and your organisation’s needs.
Yes. Seppo offers a free 14-day trial with unlimited games and up to 25 players per game. You can create your own learning games, test different task types and try Seppo with your students.
No. SAIGE, Seppo’s AI Game Engine, is available as a separate add-on and is not included in standard Seppo licences or the free trial. SAIGE helps you generate a learning game draft based on your teaching goals, including a storyline, tasks and a game board.
Let's bring your learning ideas to life
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