Corona Exit or the New Normal?

Alina Olkkonen13.10.2021 — It’s been well over a year since work as we knew it changed and companies were faced with a task to continue operations during a global pandemic by either moving employees to work from home or implementing social distancing rules in the workplaces. Now we are in for a different kind of challenge.

Do the Right Thing

Do the Right Thing

Riku Alkio26.8.2021 — E-learning and distance learning are here to stay and it forces many companies to think about their own training programs. In order for the training to be effective, it is important to find engaging and motivating ways to deliver the training. Gamification offers the keys to achieve that.

How to Make an Amazing Seppo Game

How to Make an Amazing Seppo Game

Nathalie Rosenbrand – Seppo intern and game design student7.6.2021 — "As a game design student I am constantly trying to understand and improve the game design process and to find and use tools that make ideas reality. At Seppo I create demo games and help users to improve their games." -Nathalie

Constructivist learning theory and Seppo part 2

Constructivist learning theory and Seppo part 2

Eeva Myller9.3.2021 — The second part of our constructivist learning theory and Seppo series focuses on exercises and opens the functions behind them. The exercises are the heart of the game and it is not indifferent what kind of exercises you create for the games, therefore it is good to know how to use them and why.

What does constructive learning theory and a gamification tool have in common?

What does constructive learning theory and a gamification tool have in common?

Eeva Myller2.2.2021 — As a lot of our users are teachers. Therefore we thought it would be useful to connect different Seppo features with different pedagogical theories and frameworks to show you how indeed, Seppo has a place in the educational world. It is not just gamification for the sake of gamification.

Digital Training Makes Sense

Digital Training Makes Sense

Riku Alkio15.12.2020 — This past spring we moved everything online: school, work, shopping, you name it! This meant that many companies finally had to review their internal training methods, and hop aboard the digitalization train. In this blog post our CEO Riku Alkio discussed digital training in the corporate sector.

Gamifying Learning Assignments with Micro-Design Approach – Part 1

Gamifying Learning Assignments with Micro-Design Approach – Part 1

Ahmed Hosny Saleh Metwally, Assistant Lecturer at Helwan University8.10.2020 — Our visiting blog author, Ahmed Hosny is an Assistant Lecturer at the Helwan University. He has done research on gamification of education. Ahmed has used Seppo in some of his research and we were lucky enough to get him to share some of his thoughts with us and the Seppo community!