Resources

Read our latest articles and customer success stories.

Blog articles

Employee engagement + Onboarding

Smarter Onboarding for Retail & Food Service Employees

6 Oct 2025

In a high-turnover industry, build onboarding that welcomes new hires, takes pressure off HR, scales easily, and proves its value to leadership.

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Active Learning + AI + Employee engagement

How to Train Your Employees on AI Effectively

24 Sep 2025

AI is everywhere, but most employees aren’t trained to use it. With new rules like the EU AI Act, responsible AI training has become critical. Done right, it makes adoption faster, safer, and more sustainable.

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Seppo Team

A New Chapter Begins: Meet Our New CEO, Mervi Pänkäläinen

15 Sep 2025

Seppo welcomes new leadership while continuing its mission to shape the future of learning. We are proud to announce a new chapter in our journey: on September 15, Mervi Pänkäläinen will step into the role of Chief Executive Officer.

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Customer stories

More Engaging, Fun And Effective Learning With Seppo

Gamification increased student engagement and improved learning outcomes at the Educallis College in Brazil. Read the story to find out why teachers at the college love using Seppo for their lessons.

Patricia Fonseca, Educallis College, São Luís, Maranhão

Seppo Game Makes Professional Growth Visible

The Stadin ammattiopisto vocational college, Play to Pro programme gamifies learning with Seppo to motivate learners and make their professional skills and knowledge visible for students, teachers and employers. Read the story to find out how.

Satu Hemming and Inka Koskinen, Stadin ammattiopisto vocational college

Improving University Students Learning With Seppo

Kati Mäkitalo-Siegl, decided to gamify students' learning with Seppo. "Playfulness applies to all ages," noticed Mäkitalo-Siegl. Kati Mäkitalo-Siegl is a professor of Educational science at the University of Eastern Finland, Savonlinna. Read the story to find out more!

Kati Mäkitalo-Siegl, University of Eastern Finland, Savonlinna

Professor of Educational science

A person using a laptop to browse Seppo’s online game library on the screen.

Seppo Guide

Find instructions for using Seppo effectively and making the most of its versatile features. Browse the different sections and quickly locate the information you need.

Go to guide

What is gamification?

Gamification is the application of game design elements in non-game contexts to encourage participation and enhance user experience.

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